Industrial Design Books
Drawing for Designers
Drawing for Designers offers a comprehensive guide to drawing for product/ industrial designers and students. As well as industrial product design, the book encompasses automotive design and the design of other 3D artifacts such as jewelry and furniture.
Jean Prouve Complete Works: Volume 1
The first of Birkhauser's 4-volume edition of Prouve's Complete Works covers the period between 1917 and 1933 including the first metalwork objects (staircase railings, lamps), the first standardised building products (windows, doors, movable partitions), the first furniture in moulded steel and the first building projects to use folded sheet metal, such as operating theatres in Lyon's Hôpital Grange Blanche, as well as the text of numerous conversations with Jean Prouve.
Design Secrets: 50 Real-Life Product Design Projects Uncovered
Features 50 winners of the Industrial Designers Society of America's acclaimed IDEA Awards.
Plastics 2: Materials for Inspirational Design
Plastics 2 offers a fascinating insight into the most innovative and unusual plastics for designers and manufacturers throughout the world.
What is Product Design?
This unrivalled handbook is a guide to the world of industrial design, exploring what constitutes successful design, how it works, and how product design creates a market for itself. What is Product Design? looks at issues of longevity and life cycles, multi-functionalism, concept generation and product development, prototyping, naming, and product placement.
Product Design Now
Product Design Now showcases the best products designed in recent years (with a special focus on electronics) categorized by size: small, medium, large, and extra large.
Industrial Design Techniques and Materials
This comprehensive work traces the history of design materials, from the origins of mass production during the Industrial Revolution to contemporary use of wood, metals, and synthetics as well as their potential applications for the future.
Design Now
Not only an in-depth exploration of contemporary design practice, this book is also a rallying call for a more sustainable approach to product design of every type, from lighting and furniture design to consumer electronic equipment, transportation, product architecture, and environmental design.
Design Diary 2008
The diary presents innovative products from well-known designers and manufacturers, and also provides a host of information on trade fairs in Germany and abroad, museums and associations devoted to design, exhibition opportunities in the design field, professional journals and much, much more.
Hall of Fame
What contribution does the factor design make to a better quality of life? An answer is found in the publication "Hall of Fame - Volume 2" introducing those players of the global design scene whose creative and innovative achievements have characterised the "Design of the World".
Products for a Happy Life
Today our aspirations run to accumulation: real estate, 401(k)s, college degrees, wealth. Everything else is simply of the moment, purchased with plastic, disposable and almost always made by someone overseas. Products for a Happy Life does not aim to reject commercial society. Rather, the book seeks to "untake" for granted some of its simplest, most elegant and most functional items: a hefty pair of scissors, a hammer with a hickory handle, a cotton T-shirt.
Red Dot Design Yearbook 2007 2008
In the red dot design yearbook 2007/2008 editor Professor Dr. Peter Zec presents many examples of such excellently designed and pioneering products on almost 700 pages. From the most important international industries - from furniture through automobiles to computers - only those products are introduced which are characterised by particularly high design quality and which stand out from the masses.
Red Dot Design Yearbook 2006 2007
The red dot design yearbook 2006/2007 documents the latest products from major international industries - from furniture and lighting, to automobiles and machinery, wellness products, fashion and accessories.
Phaidon Design Classics
Phaidon Design Classics is the first comprehensive and authoritative collection of classic design objects. This beautifully illustrated three-volume set of books presents 999 industrially manufactured products, carefully selected by a group of experts. It is the first definitive illustrated sourcebook on the evolution of design to include such a wide scope of objects in detail.
Design Diary 2006
A practical diary with comprehensive information on renowned design offices and manufacturers in Germany and the neighbouring countries, with addresses of the most important design institutions in Germany, selected national and international specialist magazines as well as design trade fairs and design events. A special selection introduces the most important national and international trade fairs as well as holidays. An established almanac in the design scene Elegant clothbound diary with register and beautiful photos of well designed products.
Karim Rashid: Compact Design Portfolio
The newest addition to the successful Compact Design Portfolio series focuses on a designer whose work is as visionary as it is recognizable; Karim Rashid, whose popular designs -- found everywhere from Target to Nambe -- have made him a household name. As with the other titles in the series, this book is written by a renowned design critic and provides a substantial gallery of the designer's works in a handy package. Authoritative, attractive, and supremely affordable, the Compact Design Portfolio is easily the best value design book series on the market.
German Design Standards
Is there such a thing as a specifically German design? And will "german design" be able to take over the role of "Made in Germany" as a new national quality standard in international competition? Following these questions, "german design standards" concentrates on illustrating the particular advantages and aesthetic aspects of German industrial products.
Industrial Design: Materials and Manufacturing
Industrial Design: Materials and Manufacturing Guide provides the detailed coverage of materials and manufacturing processes that industrial designers need without the in-depth and overly technical discussions commonly directed toward engineers.
Design for Manufacturability Handbook
Utilize this exacting blueprint to improve quality and economy of your manufactured product, at every state of manufacturing.
Plastic Part Design for Injection Molding
Provides an overview of the design process for injection molded plastic parts. Describes an integrated approach to plastic part design and plastic material selection.
Small Things Considered: Why There Is No Perfect Design
"Design can be easy and difficult at the same time, but in the end, it is mostly difficult." So writes engineering professor Petroski (The Evolution of Useful Things, etc.) in his latest effort, a wide-ranging exploration of the history and design of the everyday technologies like supermarket aisles and telephone keypads that are practically invisible in their ubiquity. Petroski emphasizes that these "small things" aren't in fact the results of a smooth and simple design process, but are rather the products of a constellation of oft-conflicting constraints, frequently with unintended consequences (consider the recently redesigned, fat-handled toothbrushes that, while more ergonomic, have rendered millions of traditional toothbrush holders useless).
Materials and Design
An especially nicely designed, aesthetically pleasing, concise reference to the role of materials and processes in product design. Includes profiles of the characteristics of materials and processes (shaping, joining, and surfaces) and cases studies, exercises, and material maps. Suitable for students of industrial design and engineering as well as for working designers.
The Human Factor: Revolutionizing the Way People Live With Technology
Vincente makes vividly clear how we can bridge the widening gap between people and technology. He investigates every level of human activity--from simple matters such as our hand-eye coordination to complex human systems such as government regulatory agencies, and why businesses would benefit from making consumer goods easier to use. He shows us why we all have a vital stake in reforming the aviation industry, the health industry, and the way we live day-to-day with technology.
Design Research: Methods and Perspectives
The tools of design research, writes Brenda Laurel, will allow designers "to claim and direct the power of their profession." Often neglected in the various curricula of design schools, the new models of design research described in this book help designers to investigate people, form, and process in ways that can make their work more potent and more delightful. "At the very least," Peter Lunenfeld writes in the preface, "design research saves us from reinventing the wheel. At its best, a lively research methodology can reinvigorate the passion that so often fades after designers join the profession." The goal of the book is to introduce designers to the many research tools that can be used to inform design as well as to ideas about how and when to deploy them effectively.
The Design of Everyday Things
Anyone who designs anything to be used by humans--from physical objects to computer programs to conceptual tools--must read this book, and it is an equally tremendous read for anyone who has to use anything created by another human. It could forever change how you experience and interact with your physical surroundings, open your eyes to the perversity of bad design and the desirability of good design, and raise your expectations about how things should be designed.
Emotional Design: Why We Love (Or Hate) Everyday Things
The Design of Everyday Things, to include the role emotion plays in consumer purchases. According to Norman, human decision making is dependent on both conscious cognition and affect (conscious or subconscious emotion). This combination is why, for example, a beautiful set of old mechanical drawing instruments greatly appealed to Norman and a colleague: they evoked nostalgia (emotion), even though they both knew the tools were not practical to use (cognition). Human reaction to design exists on three levels: visceral (appearance), behavioral (how the item performs) and reflective. The reflective dimension is what the product evokes in the user in terms of self-image or individual satisfaction.
Priceless: Turning Ordinary Products into Extraordinary Experiences
Have you ever bought an item you needed, then discovered something minor you didn't like about it that ruined the whole purchase? Have you purchased something totally frivolous just for fun? The authors contend that consumers are not just looking for things to buy but are searching out a rewarding buying experience. They ask, "Why can't the MasterCard commercial be true and everything we buy lead to something priceless?" This book delves into the elusive qualities that cause customers to perceive value in a product that goes beyond intrinsic worth and usefulness in satisfying intellectual, emotional, and spiritual needs.
Cradle to Cradle: Remaking the Way We Make Things
Paper or plastic? Neither, say William McDonough and Michael Braungart. Why settle for the least harmful alternative when we could have something that is better--say, edible grocery bags! In Cradle to Cradle, the authors present a manifesto calling for a new industrial revolution, one that would render both traditional manufacturing and traditional environmentalism obsolete. Recycling, for instance, is actually "downcycling," creating hybrids of biological and technical "nutrients" which are then unrecoverable and unusable. The authors, an architect and a chemist, want to eliminate the concept of waste altogether, while preserving commerce and allowing for human nature.